5/8/2023 0 Comments Draugen ending![]() ![]() There are pacing issues, lackluster vocal performances, and the ending might be on the weak side - but this will likely seem forgivable if you're fan of his previous games. Half of the charm of Tørnquist's games is that they've clearly bitten off more than they can chew and that issue is still clear with Draugen. ![]() There's also a nice homage to Red Thread's home country of Norway. This designer's fantasy has always worn the veil of real-world elements, with characters often wondering if they're dreaming or going mad, and Draugen is more of that. And that following will probably enjoy Draugen. He hasn't enjoyed the success or recognition of other celebrity adventure game developers like David Cage, Ron Gilbert, or Tim Schafer, but he definitely continues to be beloved by a loyal cult following. The game also represents a significant departure from Tørnquist's previous works, as it is more of a walking simulator than an adventure game. After ending Ragnar Tørnquist's long-dormant Dreamfall series with Dreamfall Chapters, Red Thread has left the crowd-funding scene and instead Draugen was funded by a grant from the Norwegian Film Institute. Some studios have returned to the Kickstarter well, promising more of the same thing, but Red Thread Games has gone a different route. To this same effect, when the crowd-funding scene took off, few people gave a thought to what would happen when the project the studio was founded to make was completed, and suddenly an entire company was left over. When the indie scene emerged in the late 2000s, few people considered how the market could lure away AAA talent or how this new tier of the market would slowly eat away at B-level games. ![]() When design patterns shift in video games, we rarely realize their significance in the moment, or the long-lasting repercussions that are to come. ![]()
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